In 2017, the theme of secret rooms set off a wave of horror, and horror rooms have sprung up across the country, becoming the most popular type of secret room at present. Opened in Shanghai in September 2017, the Strange Tales live-action haunted house escape room focuses on horror themes and adds contactable real-life NPCs, making it one of the most comprehensive escape rooms in Shanghai.
There is an essential difference between a haunted house and a horror room, a haunted house is a pure scare type, while a horror room requires players to maintain a clear brain circuit in the room at all times to solve puzzles and explore. Although the puzzles of the horror room are generally not particularly brain-burning, players are often prone to panic and IQ offline under the hints of horror. The strange talk house has the dual characteristics of a haunted house and a secret room, with both a haunted house-like frightening experience and a brain-burning puzzle solving link in the secret room, and the horror experience is very in place.
Strange Tales currently has two themes, "Ecstasy" and "Torture and Killing the Bunker", although they are inseparable from horror elements, but the focus of the two themes is different, each has its own characteristics, and the production is excellent. "Ecstasy" is a traditional escape room, based on the thriller movie "1408", which is a clear ghost theme, being frightened by real NPCs is a regular project, and what is even more terrifying is that everyone has a single mission. The room is dimly lit throughout the theme, and the player team has only a severely poorly lit and flickering "candle". In the dark, a human NPC will unleash a contact scare, and the plot of abducting the player is high-energy. The contact human NPCs undoubtedly increase the horror index of the secret room, and of course, also increase the flexibility of the horror level. The horror factor of Ecstasy is adjustable, and players can choose the horror mode of each gear according to their level of acceptance: fearless, normal, friend-instigating, etc., as well as a custom mode to meet the special needs of players to spoof their teammates. The outstanding NPCs in Ecstasy do not hide the quality of the secret room itself, even if the NPCs, sound effects, spatial layout and unexpected mechanisms can still give people a sense of surprise. Of course, wouldn't it be a pity not to come to the Strange Talk House and not experience the full-contact real NPCs?
"Torture and Killing Bunker" is a confrontational multi-ending secret room theme, with as many as ten endings. The theme requires the player to role-play and hide their identity and confront enemies during the game. In this theme, the players are in opposing relationships, and their usual best friends become the objects of tearing each other apart, so the theme is also nicknamed "Friendship Smasher" by players. "Torture Bunker" also contains elements of real NPCs, but it is limited to creating terrifying psychological hints for players on the periphery, and there is no physical contact, so there will be no particularly obvious scare points.
Theme: Ecstasy, torture and killing bunkers
Number of people: from 4 people
Duration: from 90 minutes