
Shanghai Game Fengyun Culture Media Co., Ltd., a professional game media platform across TV and the Internet, is committed to collecting cutting-edge game information on various platforms and bringing more and higher-level e-sports events and online game programs to the majority of fans
"Shanghai Game Fengyun Culture Media Co., Ltd." started from the "Game Fengyun" digital TV channel, which is one of the earliest professional game media platforms across TV and the Internet in China, and is also the first TV media to enter the operation of the game industry, and gave birth to China's first stable and long-term e-sports league "G League".
With the concept of "promoting healthy game culture and serving the majority of game audiences", "Game Fengyun" is close to the needs of gamers, and uses cable network, IPTV and Internet as the carrier, relying on high-tech communication means, to present excellent and high-quality game information, event conditions and entertainment audio-visual content to the audience vividly, quickly and conveniently.
As of 2013, the game channel has successfully covered more than 50 million home users across the country, and has influenced a wider range of game users through the Internet.
Main business
1. The total number of original programs of China's No. 1 brand of game TV exceeded 2000 hours throughout the year, and through new media channels such as cable networks and IPTV, the game storm covered nearly 50 million household users across the country, becoming a veritable "No. 1 media for game video". Game Fengyun has a professional TV broadcast production team and complete hardware equipment, and Game Fengyun has the most professional and popular game show host in China.
2. G League, China's top e-sports brand, has a history of 5 years since its inception as the Chinese e-sports TV league hosted by Game Fengyun. As the largest e-sports TV league in China and Asia, the G League attracts the world's top e-sports players to join with its perfect tournament organization, all-media communication channels and attractive event bonuses.
3. A new chapter in cross-platform game operation, the game lobby is a new generation of entertainment. It adopts cross-border operation, multi-screen interaction, relying on digital professional media platforms, successfully docking with the game industry, and bringing users a new experience of multi-screen and excellent game content with a new business model of cross-media, cross-platform and cross-industry.
Fourth, the news business "Daily Tour", the country's first daily TV game news program, has been broadcast since 2004. The program covers the latest information on global games, pays attention to the dynamics of China's game industry, and is the most authoritative and professional game information program on Chinese TV screens. Over the years, "Daily Tour" has been the first to report on major game exhibitions and events at home and abroad, such as E3 in the United States, TGS in Japan, Gamescon in Germany, ChinaJoy, CCG, etc., providing the freshest game information for domestic and foreign audiences in an all-round way. The "Competitive Box", "Eight Times Focus", "Fengyun Tea Stall", "Fengyun Recommendation" and other units in the program are in-depth interpretations of different aspects of the game industry from a unique perspective, which are well received by the audience. The program has been recommended by professional game websites at home and abroad many times, and its influence has reached overseas.